family-game-night

Let’s Start a Family…Not!

by Dr. Dathan Paterno

Today is Pet Peeve Day. In case you didn’t know, the second week of June is Pet Peeve Week. I just made it so. 

So one of my biggest pet peeves is when parents say “We’re going to start a family” when referring to their decision to have children. Umm, news flash: if you are married and deciding to have children, you already are a family. This is an important distinction to make. It isn’t just semantics; it has enormous implications for how you will parent and how your marriage will survive parenthood.

A new family is formed when a man and woman marry (I’m not going to get into same-sex marriage here), whether or not the wife takes her husband’s name, vice-versa, or neither spouse changes names. The wedding pronounces the new family’s primary members and officials: Husband and Wife, Mom and Dad, Chief Executive Officer and Chief Operating Officer, President and Vice-President, King and Queen, co-consuls, Czar and Czarina, or whatever other titles make sense to you. The point is that you are family before you have children. 

If you conceive—pun intended—of your family as beginning when your first child arrives, you make the child the primary focus of your family. It is as if your family simply could not exist or survive without that child. This threatens your family’s hierarchy. Instead of a healthier parent-first hierarchy, your family will descend into child-first thinking. Children do not need to be first. They need to know that they have entered an already existing system, with firmly established rules, boundaries, expectations, and relationships. In short, children need to know that their place in the family is of equal value, worth, and love, but that the parents hold the positions of authority.

So instead of saying, “We’re starting a family”, say “We’re ready to expand our family!” or “We’re going to start having children”. Or if you are feeling a bit cheeky, “It’s time we added to our workforce!”

Candy Land is Not the Devil. Really, It’s Not…

A majority of my clients are children, and as any child psychologist can attest, we have to play our share of children’s games, like Sorry, Yahtzee, Candy Land, and Battleship. Not only does it build relationships, playing games with a child gives me a glimpse into the child’s social, cognitive, and emotional skills, and often convinces the child that I actually like being with him/her. 


On the other hand, one of the reasons why I don’t exclusively work with children is the scientifically established fact that playing too much Candy Land can cause dementia. Or cancer. Or something really bad; I can’t remember.


One of the things I’ve noticed over my 18 years working with children is a decline in Game Time or Game Night. Families don’t play as many board games as they used to. Sure, a lot of it has to do with video games. But I also think that too many families are so busy with homework and extracurricular activities that they don’t carve out time to be together for fun activities during the week. This really needs to change, because Game Night can really provide a family with a great deal of value.


First, setting a Game Night communicates the message that your family is a cohesive group that really enjoys each other. Because of today’s harried schedules, families tend to become disparate, disunited pieces, rather than a tightly-knit organic group. Game Night can help create that sense.


Second, this is where you teach your children some valuable social lessons, such as sportsmanship, taking turns (patience), teamwork, truthfulness (not cheating), and dealing with disappointment.


Third, many games can teach or enhance important cognitive skills. It can also illuminate for parents if your child is struggling in a certain area. Here are several games and the corresponding skills that they utilize:


Skill Game


Arithmetic (e.g., counting by 5’s and 10’s) Monopoly, Yahtzee

Money (e.g., making change, investing) Monopoly, Pay Day

Calculating risk Sorry, Life, Careers

Increasing vocabulary Scrabble

Impulse control Chess, checkers, Monopoly

Strategy Almost any board or card game

Graphomotor skills Pictionary

Deductive Reasoning Clue

Cooperation Clue, Risk, Monopoly

Fine Motor Skills Operation, card games (shuffling, holding)

Visual-Spatial Processing Battleship, Connect Four

Verbal Skills Charades, Taboo, Scattergories


Last but not least, Game Night is fun! Rather, it should be fun. Let me be clear: Game Night can be competitive, but competition is not the central goal. Do not let excessive competition get in the way of fun and relationship during your Game Night, or it will lose value for your children. I’m all for competitive spirit, but children need to know that they needn’t always perform at a competitive level to have fun. This is a valuable social skill.


So try to carve out that time: for you, for your family, for your children!


If any of you would like to share your ideas for Game Night, please feel free to share them.